Everyone is creative
even if we do not think we are. A person can be creative just by making
something such as in a school children are creative through arts and crafts; teachers are creative with the methods they teach through such as PowerPoints and displays. The question is how can teachers create a digitally competent
leaner through creativity using digital methods?

Games have goals. That gives us motivation.
Games are interactive. That gives us doing.
Games are adaptive. That gives us flow.
Games have outcomes and feedback. That gives us learning.
Games have problem solving. That sparks our creativity.
Games have interaction. That gives us social groups.
Games have representation and story. That gives us emotion.’
Another website which can be used to induce creativity is Learning English Kids. This website is available to everyone and has many activities for children and students to use to develop their academic skills. This makes them digitally competent learners as they can learn grammar, reading and writing through story making, learn new sounds through the creation of making musical instruments which they make from stencils on the website. Also they become more self-efficient with their learning with the use of ICT which also allows for creative expression.
Reference:
Prensky, M. (2001) Digital Game-Based Learning. New York:
McGraw-HillJourneytoexcellence (n.d) ‘Research summary - fostering creativity’ [Online] Available from: http://www.journeytoexcellence.org.uk/resourcesandcpd/research/summaries/rsfosteringcreativity.asp [Accessed: 29th November 2015]
Learnenglishkids - British Council (n.d) [Online] Available from: http://learnenglishkids.britishcouncil.org/en [Accessed 29th November 2015]
Sploder! (n.d) [Online] Available from: http://www.sploder.com/ [Accessed 29th November 2015]